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Adding modpacks to crafting dead modpack
Adding modpacks to crafting dead modpack






  1. #ADDING MODPACKS TO CRAFTING DEAD MODPACK HOW TO#
  2. #ADDING MODPACKS TO CRAFTING DEAD MODPACK INSTALL#
  3. #ADDING MODPACKS TO CRAFTING DEAD MODPACK WINDOWS 10#

* issuer: C=GB ST=Greater Manchester L=Salford O=COMODO CA Limited CN=COMODO RSA Domain Validation Secure Server CA 2 * subjectAltName: host "matched cert's "*." * subject: OU=Domain Control Validated OU=PositiveSSL Multi-Domain CN= * SSL connection using TLSv1.3 / TLS_AES_256_GCM_SHA384 * TLSv1.3 (OUT), TLS handshake, Finished (20): * TLSv1.3 (OUT), TLS change cipher, Change cipher spec (1): * TLSv1.3 (IN), TLS handshake, Finished (20): * TLSv1.3 (IN), TLS handshake, CERT verify (15): * TLSv1.3 (IN), TLS handshake, Certificate (11): * TLSv1.3 (IN), TLS handshake, Encrypted Extensions (8): * TLSv1.3 (IN), TLS handshake, Server hello (2): * TLSv1.3 (OUT), TLS handshake, Client hello (1): * CAfile: /etc/ssl/certs/ca-certificates.crt * successfully set certificate verify locations: Anyway, for the time being that's what works for me:Ĭurl -v -i -o /dev/null -tlsv1.3 -header "Accept: text/html,application/xhtml+xml,application/xml q=0.9,*/* q=0.8" -compressed -header "Accept-Language: en-US,en q=0.5" -header "Upgrade-Insecure-Requests: 1" -user-agent "Mozilla/5.0 (X11 Linux x86_64 rv:69.0) Gecko/20100101 Firefox/69.0" Origin/country from which you perform request likely plays a role too. Or possibly other that matches given User-Agent and the rest of HTTP headers combined.

#ADDING MODPACKS TO CRAFTING DEAD MODPACK HOW TO#

Then I've proceed to figure out how to get that to work via cURL, and there's other important factor - you need to use tlsv1.3. After I put that one in, it started to work. Headless Chromium didn't have Accept-Language set. That said I've already figured out the difference. And like I've mentioned non-headless it worked fine, in headless mode it didn't.

adding modpacks to crafting dead modpack

I've been testing it using puppeteer with JS disabled. And yes, CF does serve some HTML+JS in return, but this isn't their ordinary page with CAPTCHA or other JS based protection. Besides that there are tons of ways to figure a browser out that both tracking companies and recaptcha use, like mouse movement and browser It does surprise me that even access to robots.txt is denied. elinks couldn't get to a pack page a week ago because CF required JS. Besides that there are tons of ways to figure a browser out that both tracking companies and recaptcha use, like mouse movement and browser robots.txt? Cloudflare could intercept and require JS. But if not that, then how? Perhaps something on a network level? Haven't investigated that part robots.txt? Cloudflare could intercept and require JS. Considering I don't request any HTML/JS resource I don't think it's JavaScript based protection. However, running non-headless on the same machine works fine. elinks works today but didn't work a week ago. Wget fails from a Hetzner server too, Firefox works. Access denied | used Cloudflare to restrict access body wget -content-disposition

#ADDING MODPACKS TO CRAFTING DEAD MODPACK INSTALL#

Possibly twitch/curseforge decided third-parties should not be able to install modpacks Logs/Screenshots:ġ6.518 D Task "NetJob(URL resolver)" starting for the first timeġ6.704 C Failed " " with reason QNetworkReply::NetworkError(ContentOperationNotPermittedError)ġ6.705 D Download failed in previous step: " "ġ6.740 C Failed " " with reason QNetworkReply::NetworkError(ContentOperationNotPermittedError)ġ6.740 D Download failed in previous step: " "ġ6.778 C Failed " " with reason QNetworkReply::NetworkError(ContentOperationNotPermittedError)ġ6.778 D Download failed in previous step: " "ġ6.805 C Failed " " with reason QNetworkReply::NetworkError(ContentOperationNotPermittedError)ġ6.805 D Download failed in previous step: " "ġ6.806 C Task "NetJob(URL resolver)" failed: "Job 'URL resolver' failed to process:\n"ġ6.807 C Task "Flame::UrlResolvingTask(0x5d6fb80)" failed: "Couldn't find the needle in the haystack." Press the check button and nothing happens Make a new instance with a twitch URL that is a modpack

adding modpacks to crafting dead modpack

We should be able to download packs like before Steps to reproduce the issue (Add more if needed): This is an example with RLCraft a modpack. It seems like twitch now does not allow us to download packs.

#ADDING MODPACKS TO CRAFTING DEAD MODPACK WINDOWS 10#

Operating System: Windows 10 Pro 圆4 Summary of the issue or suggestion:








Adding modpacks to crafting dead modpack